Senior Software Engineer - Creator Toolchain
Job Description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Job Description
Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community.
Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. The breadth of opportunities, and the evolving demands of this first-of-its-kind platform, ensure that your avenues for growth are always expanding and flexible.
Are you passionate about building the tools that empower millions of creators? Do you thrive on the challenge of creating a unified and powerful development experience? The Luau Toolchain pod at Roblox is seeking a talented Senior Software Engineer to help us build the future of our internal and external creator ecosystem. As a Senior Software Engineer on the Luau Toolchain pod, you are responsible for the success of experienced and mature developers internally and externally. You will build solutions that benefit both, ultimately uniting our internal and external development toolchains and delivering wins and features to create a best-in-class development experience.
You Will:
- Plan and deliver complex technical features E2E in our game engine and in the Studio UI that will allow internal engineers and external creators to grow in our community
- Extend our architecture to enable new internal use cases to be built on technology our creators use today
- Work cross functionally, across teams and technology platforms to deliver high quality and amazing user functionality
- Lead by example and mentor engineers to implement technological best practices, patterns, and strategies
- Improve the product quality by fostering automation testing
- Participate in building the world's best professional application for massively multiplayer game development
You Are:
- Experienced: you have at least 6+ years experience and you've worked on deep and challenging problems with large-scale systems such as game engines, along with experience in C++ codebases. You hold a BS or MS in Computer Science, or have equivalent practical experience.
- Responsible: you build systems that work and keep on working reliably. You are rigorous in handling potential failure cases, and diligent in automated testing
- Curious: you want to learn, and stay up-to-date on technology developments
- Collaborative: Excellent communication skills and follow-through
- Familiarity with file storage systems or network protocols (Bonus)
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.
Company Information
Location: San Mateo, CA
Type: Hybrid